Tuesday 5 January 2010

Globe is born!

Welcome to the Globe development blog!

Globe is a virtual world system at the beginning of it's project lifecycle, inspired by Linden Labs Second life.

SL has become infamous for bugs and quirks and because there is no other option, these issues have become accepted by the SL community.

The intention of Globe is to remove many of these issues from the user experience as well as improve on features to allow the virtual space to be as useable, flexible, robust and as intuative to use as possible, by leveraging the power of technologies such as the .net framework.

The project is currently in the design phase, no code has yet been written. Development will be exclusively in C Sharp and will employ the XNA framework to simplify much of the 3D programming, as well as allow XBox compatibility. No Linux or Mac OSX versions are presently planned.

Development will be approached in an agile manner with small segmented goals, allowing the project to be developed 'bottom up' to ease the design phase and allow the project to change direction easily if it is required.

The first phase of the project will concentrate on creating the login system. This will involve work on both client and server components of the system, including design, code and branding.

I will be documenting the entire development process right here, follow this blog to keep up to date with progress.

Don't forget to comment! I want to hear your thoughts, good or bad.

Developer Monkey.

1 comment:

  1. I applaud this endeavour. I'm particularly intrigued by your plans to include support for XBOX consoles and how that might work. I shall watch this space. Good luck out there...

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